Tap Tap Fish

Emoji summary: 💧🐠😇

GDLP 17/09/17

er I cannot close an app on my phone so I am going to have disrupt The White Pube’s regular art criticism programming to review a PHONE GAME which is a dream come true anyway and deal with it because i luv to expand my CV, i mean, my horizons. but I really have to write about it. I get into bed to be good and sleep but i open it, I wake up in the morning and play it before I live. If I’m meeting up with someone I’m always ten minutes early and they’re always ten minutes late but now it’s fine because I have something to wash away the time.


Tap Tap Fish by AbyssRium begins with a smiling mountain ~ ~ /\ ~ ~ in the centre of ur new empty aquarium. it’s very beautifully designed ah. The mountain is called the Lonely Corallite and it chats and checks up on you throughout the gameplay, sometimes offering game tips, other times checking in like ‘are you taking good care of yourself?’ in a tone that reminds me of the twitter account @aloebud, if you’re familiar. The mountain shoots Vitality out the top of its head, second by second. Vitality is the sweet name for experience points in Tap Tap Fish. If you tap the screen, you can get XP points on demand;; thus if you tap a lot u can get a £fuck £tonne. you can cash Vitality in to level up the Lonely Corallite and have it produce a higher rate of Vitality,, or u can use it to purchase and unlock different fish and coral 2 populate your aquarium. Every fish and plant produces different amounts of Vitality, and they can all be levelled up;;; whenever they reach their next level, Vitality amt increases by 200%. {I have four sea butterflies that float about in the background like transparent bats. I love their gang. i googled and they actually exist. i got a hammerhead shark this morning. i’m tapping towards a blue whale}. as with the nature of level-based games, it takes more experience points and time to get to each successive level but that’s fiiine and necessary and for some reason I love that specific meditative/repetitive action. used to b disciplined and prepared when I played Pokemon and carefully level my party up between gym battles so that I never lost - but it was never straining or boring, it felt so protective. and like Pokemon actually, there’s a transparent sort of pokedex with Tap Tap Fish in which you can see what’s left to unlock ahead of you. it’s like being able to feel the edges and ends of everything that’s going to happen in the little future of your aquarium. and it means the idea of winning here is different. As a player, I wanna fill my aquarium and unlock some hidden fish and change the water colour to a light pink once I have enough gems to customise it for example. if i want to unlock the blue whale, I know i gotta invest Vitality between my coral and the Lonely Corallite.


There is a thorough and constantly updated walkthrough online here if you want to get into it and discover some secrets like, if u tap the top left section of the screen 5000 times you can unlock a narwhal 8-) but you don’t need to go there if you don’t wanna, u can just colour within the lines.


i fuck with these achievements - think about that relative to how most games have you levelling up to be stronger and fighting bigger bosses. to be honest I have enough mental health and job stresses to feel bad about my game performance too; n I cherish the app because it’s diverting and gentle. it’s an in-between thing to do with my fingers and eyes while I’m having some granola or zoning out on a train. Zarina plays it too and loves it more than Neko Atsume. With Tap Tap Fish there is no risk, there is none of the stress of the RPG, of fights or puzzles or action. it’s incremental and comfortably linear, the endgame is just to nurture your environment. i think I love it because I cannot fail

b͓̽e͓̽s͓̽t͓̽ ͓̽v͓̽i͓̽e͓̽w͓̽e͓̽d͓̽ ͓̽i͓̽n͓̽ ͓̽l͓̽a͓̽n͓̽d͓̽s͓̽c͓̽a͓̽p͓̽e͓̽
͓̽o͓̽r͓̽ ͓̽o͓̽n͓̽ ͓̽a͓̽ ͓̽d͓̽e͓̽s͓̽k͓̽t͓̽o͓̽p͓̽

{ 𝔱𝔥𝔢 𝔬𝔫𝔩𝔶 𝔯𝔢𝔞𝔰𝔬𝔫 𝔗𝔥𝔢 𝔚𝔥𝔦𝔱𝔢 𝔓𝔲𝔟𝔢 𝔠𝔞𝔫 𝔰𝔱𝔦𝔩𝔩 𝔢𝔵𝔦𝔰𝔱 𝔦𝔰 𝔟𝔢𝔠𝔞𝔲𝔰𝔢 𝔰𝔬𝔪𝔢 𝔬𝔣 𝔬𝔲𝔯 𝔯𝔢𝔞𝔡𝔢𝔯𝔰 𝔠𝔥𝔬𝔬𝔰𝔢 𝔱𝔬 𝔰𝔲𝔭𝔭𝔬𝔯𝔱 𝔲𝔰 𝔢𝔞𝔠𝔥 𝔪𝔬𝔫𝔱𝔥 𝔳𝔦𝔞 𝔓𝔞𝔱𝔯𝔢𝔬𝔫. 𝔚𝔢 𝔰𝔬𝔪𝔢𝔱𝔦𝔪𝔢𝔰 𝔡𝔬 𝔱𝔞𝔩𝔨𝔰 𝔞𝔫𝔡 𝔬𝔱𝔥𝔢𝔯 𝔧𝔬𝔟𝔰 𝔟𝔲𝔱 𝔓𝔞𝔱𝔯𝔢𝔬𝔫 𝔦𝔰 𝔥𝔬𝔴 𝔴𝔢 𝔤𝔢𝔱 𝔭𝔞𝔦𝔡 𝔣𝔬𝔯 𝔱𝔥𝔢 𝔞𝔠𝔱𝔲𝔞𝔩 𝔴𝔯𝔦𝔱𝔦𝔫𝔤 𝔥𝔢𝔯𝔢 - 𝔱𝔥𝔢 𝔯𝔢𝔳𝔦𝔢𝔴𝔰 𝔫 𝔞𝔯𝔱 𝔱𝔥𝔬𝔲𝔤𝔥𝔱𝔰 𝔞𝔫𝔡 𝔰𝔬 𝔬𝔫. 𝔄𝔫𝔡 𝔦𝔱'𝔰 𝔰𝔬 𝔦𝔪𝔭𝔬𝔯𝔱𝔞𝔫𝔱 𝔱𝔬 𝔲𝔰 2 𝔱𝔥𝔞𝔱 𝔴𝔢 𝔠𝔞𝔫 𝔰𝔱𝔞𝔶 𝔦𝔫𝔡𝔢𝔭𝔢𝔫𝔡𝔢𝔫𝔱 𝔠𝔯𝔦𝔱𝔦𝔠𝔰 𝔴𝔦𝔱𝔥𝔬𝔲𝔱 𝔱𝔦𝔢𝔰 𝔱𝔬 𝔟𝔦𝔤 𝔣𝔲𝔫𝔡𝔢𝔯𝔰 𝔬𝔯 𝔦𝔫𝔰𝔱𝔦𝔱𝔲𝔱𝔦𝔬𝔫𝔰, 𝔭𝔲𝔟𝔩𝔦𝔠 𝔬𝔯 𝔭𝔯𝔦𝔳𝔞𝔱𝔢. 𝔗𝔥𝔞𝔫𝔨 𝔶𝔬𝔲 𝔣𝔬𝔯 𝔟𝔢𝔦𝔫𝔤 𝔬𝔲𝔯 𝔬𝔩𝔡 𝔱𝔦𝔪𝔢𝔶 𝔭𝔞𝔱𝔯𝔬𝔫𝔰 - 𝔴𝔢'𝔩𝔩 𝔡𝔬 𝔬𝔲𝔯 𝔟𝔢𝔰𝔱 𝔱𝔬 𝔭𝔯𝔬𝔡𝔲𝔠𝔢 𝔮𝔲𝔞𝔩𝔦𝔱𝔶 𝔬𝔲𝔱𝔭𝔲𝔱; 𝔴𝔯𝔦𝔱𝔢 𝔰𝔱𝔲𝔣𝔣 𝔱𝔥𝔞𝔱 𝔦𝔰 𝔱𝔥𝔬𝔲𝔤𝔥𝔱𝔣𝔲𝔩 𝔞𝔫𝔡 𝔰𝔦𝔫𝔠𝔢𝔯𝔢. }

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